State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · June 2024

Top 5 Hybridcasual Games in Czech Republic Q2 2024

In Q2 2024, the top 5 hybridcasual games in the Czech Republic showed diverse trends in downloads, revenue, and active users, with significant fluctuations across the board.

Top 5 Hybridcasual Games in Czech Republic Q2 2024

In Q2 2024, the top 5 hybridcasual games on a unified platform in the Czech Republic exhibited varied performance metrics. Here's a detailed look at their trends in downloads, revenue, and active users.

Shakes and Fidget: Idle RPG saw its revenue reach a peak of $27K in the first week of April, followed by a decline to around $10K in early May, and a recovery to $23K by the end of June. Downloads for the game fluctuated, peaking at 1.4K in mid-April and dropping to 638 by the end of June. Weekly active users remained relatively stable, starting at 20K in early April and ending at 18K in late June.

Last War: Survival maintained a steady revenue stream, peaking at $14K in mid-June before declining to $8K by the end of the month. Downloads showed a significant increase towards the end of the quarter, reaching nearly 3K in the last week of June. Active users grew consistently, starting at 6.7K in early April and more than doubling to 10.4K by late June.

Rush Royale: Tower Defense TD experienced a peak in revenue at $9.6K in mid-April, with fluctuations throughout the quarter, ending at $6K in late June. Downloads saw a downward trend, starting at 2K in early April and decreasing to 832 by the end of June. Weekly active users remained relatively stable, with a slight decline from 17.5K in early April to 13.2K by late June.

Survivor!.io had consistent revenue with peaks at $3.8K in mid-June, while ending at $2.1K in late June. Downloads saw a rise in early May, peaking at 2.3K, and maintaining over 1.7K by the end of June. Active users showed a steady increase from 10.5K in early April to 13.9K by mid-June, closing the quarter at 12.7K.

Triple Match 3D displayed consistent revenue around $3.3K in early April, with a slight decline to $1.9K by the end of June. Downloads remained relatively low, peaking at 491 in early April and ending at 416 in late June. Weekly active users saw a steady increase, starting at 6.6K in early April and rising to 7K by the end of June.

These insights, derived from Sensor Tower data, provide a snapshot of the dynamic landscape of hybridcasual games in the Czech Republic. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024